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Unity Engine

Unity Engine

TileData

A Struct for the required data for rendering a Tile.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct TileData

Properties

Property

Description

colorColor of the Tile.
flagsTileFlags of the Tile.
gameObjectGameObject of the Tile.
spriteSprite to be rendered at the Tile.
transformTransform matrix of the Tile.