ドキュメント

Unity Engine

Unity Engine

Invalidate()

Mark the text generator as invalid. This will force a full text generation the next time Populate is called.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TextRenderingModule
public void Invalidate()