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Unity Engine

Unity Engine

beforeReloadSubsystems

Called from SubsystemManager before reloading all XR SDK Provider packaged subsystems.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.SubsystemsModule
public static event Action beforeReloadSubsystems

Remarks

When the Editor starts or when packages are installed or removed, the SubsystemManager searches the packages and loads all XR SDK packages that it finds. Handling this event allows you to do work you might need after the subsystem manager loads and initializes new subsystem descriptors.
Additional Resources: SubsystemManager, SubsystemDescriptor.