ドキュメント

Unity Engine

Unity Engine

Bone1

Use only 1 bone to deform a single vertex. (The most important bone will be used).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Bone1 = 1