ドキュメント

Unity Engine

Unity Engine

RayTracingAccelerationStructure.RayTracingModeMask

An enum controlling which RayTracingMode s a Renderer must have in order to be added to the RayTracingAccelerationStructure.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

[Flags]public enum RayTracingAccelerationStructure.RayTracingModeMask

Fields

Value

Description

DynamicGeometryOnly add Renderers with RayTracingMode.DynamicGeometry set to the RayTracingAccelerationStructure.
DynamicTransformOnly add Renderers with RayTracingMode.DynamicTransform set to the RayTracingAccelerationStructure.
EverythingAdd all Renderers to the RayTracingAccelerationStructure except for those with that have RayTracingMode.Off.
NothingDisable adding Renderers to this RayTracingAccelerationStructure.
StaticOnly add Renderers with RayTracingMode.Static set to the RayTracingAccelerationStructure.