NextSubPass()
Start the next native subpass as discribed by CommandBuffer.BeginRenderPass.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public void NextSubPass()
Remarks
This can only be called during an active native render pass (encapsulated by CommandBuffer.BeginRenderPass and CommandBuffer.EndRenderPass). You need to call this function for every subpass listed in CommandBuffer.BeginRenderPass expect for the first subpass (implicitly called by BeginRenderPass).