TimeUpdate.WaitForLastPresentationAndUpdateTime
Waits for the operating system (OS) to flip the back buffer to the display and update the time in the engine.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct TimeUpdate.WaitForLastPresentationAndUpdateTime