ドキュメント

Unity Engine

Unity Engine

sortingFudge

Biases Particle System sorting amongst other transparencies.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float sortingFudge { get; set; }

Remarks

Use lower (negative) numbers to prioritize the Particle System to draw closer to the front, and use higher numbers to prioritize other transparent objects.