ドキュメント

Unity Engine

Unity Engine

smoothSphereCollisions

Uses interpolated normals for sphere collisions instead of flat polygonal normals.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
注意
Removed. Configuring smooth sphere collisions is no longer needed.
public bool smoothSphereCollisions { get; set; }

Remarks

This smoothes out bumps for sphere's rolling over smooth surfaces. The downside is that rolling over steep corners can behave really strangely and appears like it is pulling the sphere in some direction.