ドキュメント

Unity Engine

Unity Engine

GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor)

This has the same functionality as SystemInfo.GetRenderTextureSupportedMSAASampleCount and also mimics platform-specific behavior in the Unity Editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static int GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor desc)

Parameters

Returns

Type

Description

int