ドキュメント

Unity Engine

Unity Engine

DelayedAttribute()

Attribute used to make a float, int, or string variable in a script be delayed.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public DelayedAttribute()

Remarks

When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.