ドキュメント

Unity Engine

Unity Engine

None

This mode is obsolete. You should use CollisionDetectionMode2D.Discrete mode.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
注意
Removed. Enum member CollisionDetectionMode2D.None has been deprecated. Use CollisionDetectionMode2D.Discrete instead
None = 0