ドキュメント

Unity Engine

Unity Engine

OnCollisionEnter2D(Collision2D)

Sent when an incoming collider makes contact with this object's collider (2D physics only).
読み終わるまでの所要時間 1 分最終更新 2日前

Definition

OnCollisionEnter2D()

public void OnCollisionEnter2D(Collision2D other)

Parameters

The Collision2D data associated with this collision.

Remarks

Further information about the collision is reported in the Collision 2D parameter passed during the call. Notes: Collision events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions. Additional Resources: Collision2D class, OnCollisionExit2D, OnCollisionStay2D.

Examples

using UnityEngine; public class Example : MonoBehaviour { void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.CompareTag("Enemy")) { collision.gameObject.SendMessage("ApplyDamage", 10); } } }