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Unity Engine

Unity Engine

AudioSettings.AudioConfigurationChangeHandler

A delegate called whenever the global audio settings are changed, either by AudioSettings.Reset or by an external device change such as the OS control panel changing the sample rate or because the default output device was changed, for example when plugging in an HDMI monitor or a USB headset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Delegate
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public delegate void AudioSettings.AudioConfigurationChangeHandler(bool deviceWasChanged)

Remarks

See AudioSettings.Reset for an example.