roll
The rotation angle along the z axis of the object. The constraint uses this property to calculate the world up vector when UseUpObject is false.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public float roll { get; set; }