ドキュメント

Unity Engine

Unity Engine

frameGetter

Optional delegate that can be set to calculate the AccessibilityNode.frame for the node instead of setting a flat value. If the frame of the node may change over time, this delegate should be set instead of giving a one time value for the AccessibilityNode.frame.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

public Func<Rect> frameGetter { get; set; }

Remarks