TryGetNodeAt(float, float, out AccessibilityNode)
Tries to retrieve the node at the given position on the screen.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Accessibility
- Assembly: UnityEngine.AccessibilityModule
TryGetNodeAt(float, float, AccessibilityNode)
public bool TryGetNodeAt(float horizontalPosition, float verticalPosition, out AccessibilityNode node)
Parameters
The horizontal position on the screen.
The vertical position on the screen.
The node found at that screen position, or if there are no nodes at that position.
nullReturns
Type | Description |
|---|---|
| bool | Returns true if a node is found and false otherwise. |