Edit()
Opens the assets in an associated editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor
public void Edit()
Remarks
Will try to open the asset in an associated editor. Eg. if png files are associated to Photoshop the png file will be loaded in photoshop.