operator ==(ShaderMessage, ShaderMessage)
Returns true if all memebers of the two arguments are equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Operator
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool operator ==(ShaderMessage left, ShaderMessage right)
Parameters
Returns
Type | Description |
|---|---|
| bool |