ドキュメント

Unity Engine


Unity Engine


SetNonModifiableTextures(string[], Texture[])

Sets the non-modifiable textures for each texture material property.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void SetNonModifiableTextures(string[] name, Texture[] textures)

Parameters


textures