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Unity Engine

Unity Engine

WantsMore

Sets the search to search for all results. This might take longer than unusual if SearchProvider are using multiple sources of items (files on disk, AssetDatabase...)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

WantsMore = 8

Examples

using System.Collections.Generic;using UnityEditor;using UnityEditor.Search;using UnityEngine;static class Example_SearchService_GetItems{ [MenuItem("Examples/SearchService/GetItems")] public static void Run() { // Create a container to hold found items. var results = new List<SearchItem>(); // Create the search context that will be used to execute the query. using (var searchContext = SearchService.CreateContext("scene", "is:leaf")) { // Initiate the query and get the results. // Note: it is recommended to use SearchService.Request if you wish to fetch the items asynchronously. results = SearchService.GetItems(searchContext, SearchFlags.WantsMore | SearchFlags.Synchronous); // Print results foreach (var searchItem in results) Debug.Log(searchItem.GetDescription(searchContext)); } }}