Apply(string, InteractionMode)
See PrefabOverride.Apply().
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor
public override void Apply(string prefabAssetPath, InteractionMode mode)
public override void Apply(string prefabAssetPath, InteractionMode mode)