ドキュメント

Unity Engine

Unity Engine

maxRenderingLayersForPipeline

Define a maximum number of the supported Rendering Layers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

protected abstract int maxRenderingLayersForPipeline { get; }

Remarks

The number should be between 1 and 32.