CanBeAppliedTo(Object)
Returns true if this Preset can be applied to the target Object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Presets
- Assembly: UnityEditor
public bool CanBeAppliedTo(Object target)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
This method does not perform any modification to the Preset or the target Object.