ドキュメント

Unity Engine

Unity Engine

None

Strip normals/tangents.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
注意
Deprecated. Use ModelImporterNormals.None instead
None = 2

Remarks

If normals/tangents are not needed by all shaders, this can be a simple way to reduce build size a little.