ドキュメント

Unity Engine

Unity Engine

PerSourceMaterial

Generate a material for each material in the source asset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
注意
Removed. Use ModelImporter.materialImportMode=Import and ModelImporter.materialName=ModelImporterMaterialName.BasedOnModelNameAndMaterialName instead
PerSourceMaterial = 2

Remarks

Additional Resources: ModelImporter.generateMaterials.