DistanceToDisc(Vector3, Vector3, float)
Returns the distance in pixels from the mouse pointer to a 3D disc.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistanceToDisc(Vector3 center, Vector3 normal, float radius)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Calculates the screen space distance from the mouse pointer to the disc (circle) at given world space position with the given radius and normal.
Uses the current camera to determine the distance.
Additional Resources: HandleUtility.DistanceToCircle.