ドキュメント

Unity Engine

Unity Engine

GameObjectToolContext

This class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.
読み終わるまでの所要時間 4 分最終更新 1ヶ月前

Definition

[EditorToolContext("", null)][Icon("GameObject Icon")]public sealed class GameObjectToolContext : EditorToolContext

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.