ドキュメント

Unity Engine

Unity Engine

subtarget

The subtarget to build. (optional)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public int subtarget { readonly get; set; }

Remarks

For some BuildTargets the behaviour of a build can be influenced by using this field. The supported values are based on target-specific enums, for example MobileTextureSubtarget.
The subtarget can be assigned using the build settings UI. To build with the current build settings, the BuildAssetBundlesParameters.targetPlatform field should be left unassigned (e.g. with the value 0).