Unity Engine documentationScript ReferenceUnityEditorUnityEditor.BuildUnityEditor.Build.ContentSerializedLocationsizeSize of the object's data.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Property Namespace: UnityEditor.Build.Content Assembly: UnityEditor public ulong size { get; } Remarks Internal use only. See SerializedLocation.