ドキュメント

Unity Engine

Unity Engine

WriteGameManagersSerializedFile(string, WriteManagerParameters)

Writes the current settings of internal Unity game manager classes to the 'globalgamemanagers' file on disk.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static WriteResult WriteGameManagersSerializedFile(string outputFolder, WriteManagerParameters parameters)

Parameters

outputFolder

The location to write the file to.

The set of parameters used to write the file.

Returns

Type

Description

WriteResultThe detailed results from writing the file.

Remarks

Internal use only. See note on ContentBuildInterface.