address
Friendly name used to load the built asset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public string address { get; set; }
Remarks
Internal use only. See AssetLoadInfo.
public string address { get; set; }