ドキュメント

Unity Engine

Unity Engine

PrepareForBuild(BuildPlayerContext)

Implement this function to receive a callback before a player build starts.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public abstract void PrepareForBuild(BuildPlayerContext buildPlayerContext)

Parameters

buildPlayerContext

A context tied to the scheduled player build.