ドキュメント

Unity Engine

Unity Engine

SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])

Sets the list of all outgoing state machine transitions from given state machine.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)

Parameters

sourceStateMachine


The outgoing transitions.