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Unity Engine

Unity Engine

GetOverrideBehaviours(AnimatorState)

Gets the override behaviour list for the state on the given layer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public StateMachineBehaviour[] GetOverrideBehaviours(AnimatorState state)

Parameters

The state which we want to get the behaviour list.

Returns