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Unity Engine

Unity Engine

AnimatorCondition

Condition that is used to determine if a transition must be taken.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct AnimatorCondition

Properties

Property

Description

modeThe mode of the condition.
parameterThe name of the parameter used in the condition.
thresholdThe AnimatorParameter's threshold value for the condition to be true.