对观看广告的用户进行奖励可以增加用户参与度,从而带来更高收入。例如,游戏可以用游戏币, 消耗品, 额外生命数量或经验倍增法宝来奖励用户。如需了解如何有效设计奖励广告的更多信息,请参阅变现策略指南。
要奖励用户看完视频广告,请使用 IUnityAdsShowListener.onUnityAdsShowComplete
监听器回调方法的 UnityAdsShowCompletionState
结果来检查用户是否看完广告并应该获得奖励。
奖励视频广告示例
import android.app.Activity; import android.os.Bundle; import android.util.Log; import androidx.appcompat.app.AppCompatActivity; import com.unity3d.ads.IUnityAdsLoadListener; import com.unity3d.ads.IUnityAdsShowListener; import com.unity3d.ads.UnityAdsShowOptions; import com.unity3d.ads.example.R; import com.unity3d.ads.IUnityAdsInitializationListener; import com.unity3d.ads.UnityAds; public class ShowRewardedAd extends AppCompatActivity implements IUnityAdsInitializationListener { private String unityGameID = "1234567"; private Boolean testMode = true; private String adUnitId = "rewardedVideo"; private IUnityAdsLoadListener loadListener = new IUnityAdsLoadListener() { @Override public void onUnityAdsAdLoaded(String placementId) { UnityAds.show((Activity)getApplicationContext(), adUnitId, new UnityAdsShowOptions(), showListener); } @Override public void onUnityAdsFailedToLoad(String placementId, UnityAds.UnityAdsLoadError error, String message) { Log.e("UnityAdsExample", "Unity Ads failed to load ad for " + placementId + " with error: [" + error + "] " + message); } }; private IUnityAdsShowListener showListener = new IUnityAdsShowListener() { @Override public void onUnityAdsShowFailure(String placementId, UnityAds.UnityAdsShowError error, String message) { Log.e("UnityAdsExample", "Unity Ads failed to show ad for " + placementId + " with error: [" + error + "] " + message); } @Override public void onUnityAdsShowStart(String placementId) { Log.v("UnityAdsExample", "onUnityAdsShowStart: " + placementId); } @Override public void onUnityAdsShowClick(String placementId) { Log.v("UnityAdsExample", "onUnityAdsShowClick: " + placementId); } @Override public void onUnityAdsShowComplete(String placementId, UnityAds.UnityAdsShowCompletionState state) { Log.v("UnityAdsExample", "onUnityAdsShowComplete: " + placementId); if (state.equals(UnityAds.UnityAdsShowCompletionState.COMPLETED)) { // Reward the user for watching the ad to completion } else { // Do not reward the user for skipping the ad } } }; @Override protected void onCreate (Bundle savedInstanceState) { super.onCreate (savedInstanceState); setContentView (R.layout.activity_main); // Initialize the SDK: UnityAds.initialize(getApplicationContext(), unityGameID, testMode, this); } @Override public void onInitializationComplete() { DisplayRewardedAd(); } @Override public void onInitializationFailed(UnityAds.UnityAdsInitializationError error, String message) { Log.e("UnityAdsExample", "Unity Ads initialization failed with error: [" + error + "] " + message); } // Implement a function to load a rewarded ad. The ad will start to show after the ad has been loaded. public void DisplayRewardedAd () { UnityAds.load(adUnitId, loadListener); } }
奖励视频广告按钮
使用按钮让玩家选择观看广告是奖励视频广告的常见实现方式。可使用以下示例代码来创建奖励广告按钮。只要事先加载了广告,就会在按下广告按钮时展示广告。有关配置按钮的信息,请参阅有关按钮的 Android 开发者文档。
实现按钮后,请添加一个包含以下代码的脚本,其中 showAdButton
是 View 中配置的按钮:
import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.View; import android.widget.Button; import androidx.appcompat.app.AppCompatActivity; import com.unity3d.ads.IUnityAdsLoadListener; import com.unity3d.ads.IUnityAdsShowListener; import com.unity3d.ads.UnityAdsShowOptions; import com.unity3d.ads.example.R; import com.unity3d.ads.IUnityAdsInitializationListener; import com.unity3d.ads.UnityAds; public class RewardedAdButton extends AppCompatActivity implements IUnityAdsInitializationListener { private String unityGameID = "1234567"; private Boolean testMode = true; private String adUnitId = "rewardedVideo"; private Button rewardedButton; private IUnityAdsLoadListener loadListener = new IUnityAdsLoadListener() { @Override public void onUnityAdsAdLoaded(String placementId) { UnityAds.show((Activity)getApplicationContext(), adUnitId, new UnityAdsShowOptions(), showListener); } @Override public void onUnityAdsFailedToLoad(String placementId, UnityAds.UnityAdsLoadError error, String message) { Log.e("UnityAdsExample", "Unity Ads failed to load ad for " + placementId + " with error: [" + error + "] " + message); } }; private IUnityAdsShowListener showListener = new IUnityAdsShowListener() { @Override public void onUnityAdsShowFailure(String placementId, UnityAds.UnityAdsShowError error, String message) { Log.e("UnityAdsExample", "Unity Ads failed to show ad for " + placementId + " with error: [" + error + "] " + message); // Re-enable the button if the user should be allowed to watch another rewarded ad rewardedButton.setEnabled(true); } @Override public void onUnityAdsShowStart(String placementId) { Log.v("UnityAdsExample", "onUnityAdsShowStart: " + placementId); } @Override public void onUnityAdsShowClick(String placementId) { Log.v("UnityAdsExample", "onUnityAdsShowClick: " + placementId); } @Override public void onUnityAdsShowComplete(String placementId, UnityAds.UnityAdsShowCompletionState state) { Log.v("UnityAdsExample", "onUnityAdsShowComplete: " + placementId); if (state.equals(UnityAds.UnityAdsShowCompletionState.COMPLETED)) { // Reward the user for watching the ad to completion } else { // Do not reward the user for skipping the ad } // Re-enable the button if the user should be allowed to watch another rewarded ad rewardedButton.setEnabled(true); } }; @Override protected void onCreate (Bundle savedInstanceState) { super.onCreate (savedInstanceState); setContentView (R.layout.activity_main); // Initialize the SDK: UnityAds.initialize(getApplicationContext(), unityGameID, testMode, this); // Find the button in the view hierarchy and set its click function to load ads: rewardedButton = findViewById (R.id.showAdButton); rewardedButton.setOnClickListener (new View.OnClickListener () { @Override public void onClick (View v) { DisplayRewardedAd (); rewardedButton.setEnabled(false); } }); } @Override public void onInitializationComplete() { rewardedButton.setEnabled(true); } @Override public void onInitializationFailed(UnityAds.UnityAdsInitializationError error, String message) { Log.e("UnityAdsExample", "Unity Ads initialization failed with error: [" + error + "] " + message); } // Implement a function to load an rewarded ad. The ad will start to show after the ad has been loaded. public void DisplayRewardedAd () { UnityAds.load(adUnitId, loadListener); } }
后续步骤:请参阅在 Android 中实现横幅广告。