VK Ad Network integration

Integrate VK Ad Network into your Flutter application using Unity LevelPlay, including account setup, app registration, and SDK configuration.

Read time 1 minutes

This guide will instruct you step-by-step on how to set VK Ad Network live as an ad network on Unity LevelPlay.

Prerequisites

  • The required Gradle Build Tool is 3.5.4+

Step 1. Create a VK Ad Network account

1. To create an account in VK Ad Network, go here. 2. After your account has been verified, login to your partner account here.

Step 2. Create an application in VK Ad Network

Follow these steps to create your VK Ad Network application:

  1. In your VK Ad Network account go to Apps > Add app 2, After you set a new app, you’ll be able to retrieve your ‘Placement id’ – In order to set in Unity LevelPlay.

Step 3. Retrieve Your VK Ad Network Access key

In your VK Ad Network account go to Settings > General

Step 4. Activate VK Ad Network in your mediation setup module

Inside the ironSource platform, access the SDK Networks setup to configure myTarget parameters into your ironSource account.

  1. After you have all the required parameters, log in to your ironSource account and go to Monetize > Setup > SDK > Networks.
  2. Select myTarget from the table of Available Networks, add the parameters, and click on the Activate button. Then click Save. 3. Select myTarget from the list of ad networks and click Setup. 4. Enter your VK Ad Networkd app’s ‘Generated token’, then add for each adunit the ‘ID’ from Step 1 (point 2) twice. Set the status to Active and click Save. You’ll see myTarget listed as Active for Mediation on your Setup dashboard.

Step 5. Integrate the ironSource Mediation Network Adapters

Continue your integration using native adapters for Android and iOS.

You can now deliver VK Ad Network ads within your application.

Next steps

To leverage additional ad networks through ironSource Mediation, integrate the adapters and follow our integration guides.