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Unity Hub

Unity CLI release notes

Learn about the latest releases, features, improvements and fixes for Unity CLI.
Read time 10 minutesLast updated 14 hours ago

June 16, 2026

0.1.0-beta.7

  • Licensing
    • Added
      unity license
      (
      unity license list
      ) to display active Unity licenses on the current machine, including product, license type, organization, and expiration date.
    • Added
      unity license status
      to display licensing status, sign-in state, and active license information.
    • Added
      unity license activate
      to activate licenses through serial, Personal, floating, offline file, or offline request workflows.
    • Added
      unity license return
      to return active licenses and free associated seats.
    • Added
      unity license server status
      and
      unity license server list
      to display floating license server status and availability.
  • Project management and source control
    • Added
      unity projects clone
      to clone and register Unity projects from GitHub, GitLab, and Unity Version Control repositories.
    • Added support for branch, commit, and changeset selection during project cloning.
    • Added
      unity projects link vcs
      and
      unity projects unlink vcs
      to connect or disconnect projects from source control repositories.
    • Added source control options to
      unity projects create
      and
      unity projects link vcs
      , including repository visibility, default branch, Git LFS, and Unity Version Control region settings.
  • Hub and Editor management
    • Added
      unity hub install
      to install Unity Hub.
    • Added support for architecture selection, silent installation, version selection, and installer signature verification.
    • Added
      unity editors path <version>
      to display the installation path of an installed Editor.
  • Build automation
    • Added Android signing options to
      unity build
      , including keystore, signing key, version code, symbol generation, and target SDK configuration.
    • Added support for exporting Android builds as APK, Android App Bundle (AAB), or Android Studio projects.
    • Added validation for Android signing parameters and warnings when sensitive information is provided through command-line arguments.
  • Testing
    • Added
      unity test [project]
      to run Edit Mode and Play Mode tests through the Unity Editor test runner in batch mode.
    • Added support for NUnit XML test reports through the
      --output
      option. The default output file is
      test-results.xml
      .
    • Added support for
      --mode
      ,
      --filter
      ,
      --editor-version
      ,
      --editor-path
      ,
      --architecture
      ,
      --allow-install
      , and
      --timeout
      options.
    • Added support for the
      UNITY_TEST_TIMEOUT
      environment variable.
    • Added exit code
      6
      when test execution completes but one or more tests fail.
  • CLI behavior
    • Added a dedicated
      cli-log.json
      log file for Unity CLI.
    • Updated
      unity logs
      ,
      unity bug
      , and
      unity doctor
      to use CLI-specific logs.
    • Added a branded Unity header for interactive CLI entry points, including
      unity
      ,
      unity help
      , and
      unity --help
      .
    • Updated the CLI to display usage information and return exit code
      0
      when users run
      unity
      without arguments.
  • Issues fixed
    • Fixed an issue where module installers always used the same installation command instead of honoring module-specific installation parameters.
    • Fixed an issue where
      --format ndjson
      was not supported by
      unity projects list
      and
      unity modules list
      .
    • Fixed an issue where
      unity bug
      could fail with an HTTP 400 error.
    • Fixed table output that could truncate identifier columns when terminal width was limited.
    • Hardened terminal output against control-character and escape-sequence injection from server-provided values.
    • Fixed session-state reporting in
      unity doctor
      and
      unity cloud status
      to match
      unity auth status
      .
    • Fixed architecture detection on Windows Arm64 systems running x64 emulation.

June 04, 2026

0.1.0-beta.6

  • Editor scripting and status
    • Added
      unity eval '<expr>'
      to evaluate C# expressions against a connected Unity Editor through the Pipeline server.
    • Added support for human-readable, JSON, TSV, and NDJSON output formats, timeouts, and instance targeting in
      unity eval
      .
    • Added
      unity status
      to display the status of connected Unity Editors, including port, project path, Unity version, process ID, and connectivity.
    • Added filtering options for Editor instances and support for automation workflows through structured output and exit codes.
  • Custom templates
    • Added
      unity templates create
      to package existing Unity projects as reusable custom templates.
    • Added
      unity templates edit
      to update custom template metadata.
    • Added
      unity templates delete
      to remove custom templates.
    • Added
      unity templates location
      to view, configure, or reset the custom template storage location.
    • Added support for filtering templates by type in
      unity templates list
      .
  • Unity Cloud
    • Added
      unity cloud status
      to display cloud sign-in status and the active organization.
    • Added commands to list, select, and manage Unity Cloud organizations.
    • Added
      unity cloud project list
      to display Unity Cloud projects in the active organization.
  • Project management
    • Added
      --cloud
      support to
      unity projects create
      to create and link a Unity Cloud project during project creation.
    • Added
      --cloud-project
      support to link a project to an existing Unity Cloud project.
    • Added
      unity projects link cloud
      and
      unity projects unlink cloud
      to manage Unity Cloud project associations.
    • Added support for creating projects from
      .tgz
      archives and directory paths in addition to registered template IDs.
  • Build versioning
    • Added
      --versioning-strategy
      and
      --build-version
      options to
      unity build
      .
    • Added support for deriving build versions from Git tags and repository history.
    • Added validation that prevents builds from using a modified working tree unless
      --allow-dirty-build
      is specified.
  • Authentication and analytics
    • Added shared authentication between Unity CLI and Unity Hub through the operating system keyring.
    • Added automatic migration of existing Unity Hub sessions to keyring-based storage.
    • Added
      unity analytics opt-in
      ,
      unity analytics opt-out
      , and
      unity analytics status
      commands to manage telemetry preferences.
    • Added a first-run consent prompt for telemetry collection.
    • Added support for shared telemetry preferences between Unity CLI and Unity Hub.
    • Set telemetry collection to opt out by default.
  • Networking and proxy support
    • Added support for HTTP, HTTPS, SOCKS, and PAC proxies.
    • Added support for authenticated proxies, including Kerberos and SPNEGO.
    • Added proxy configuration precedence through command-line arguments, environment variables, stored settings, and operating system settings.
    • Added
      unity config proxy
      to view, configure, or clear proxy settings.
    • Added proxy diagnostics to
      unity doctor
      and
      unity env
      .
    • Added
      --proxy-disable
      to bypass proxy settings for a single command invocation.
  • CLI behavior
    • Standardized command naming to
      unity <command>
      across the CLI, documentation, and shell completions.
    • Updated
      unity auth status
      to report actual session state through the Session Service.
    • Improved Windows upgrade messaging to provide clearer post-upgrade guidance.
  • Issues fixed
    • Fixed an issue where
      unity install
      could become stuck when resuming a corrupted partial download.
    • Fixed an issue where concurrent
      unity install
      commands could corrupt shared installation data.
    • Fixed an issue on Windows where Visual Studio modules could incorrectly appear as already installed.
    • Fixed an issue where
      unity auth logout
      did not reliably remove stored credentials.
    • Fixed interactive prompts on Windows for module installation confirmation and architecture selection.
    • Fixed an issue where
      unity open
      did not correctly forward
      --args
      to the Unity Editor on Windows.
    • Fixed validation and error handling for
      unity --instance host:port
      .
    • Fixed support for
      --format tsv
      and
      --format ndjson
      in
      unity editors
      .
    • Fixed an issue where unattended installations using
      unity install --accept-eula --non-interactive
      could fail.
    • Fixed template command error handling when no default Editor is configured.
    • Fixed structured output from
      unity status
      when no reachable Editor instances are available.
    • Fixed JSON output formatting inconsistencies for command failures.
    • Fixed JSON output handling for validation errors.
    • Fixed command execution flow to ensure handlers exit correctly after failures.

May 21, 2026

0.1.0-beta.5

  • Service account authentication
    • Added support for Unity service account authentication in
      unity auth login
      .
    • Added support for automatic bearer token generation when
      UNITY_SERVICE_ACCOUNT_ID
      and
      UNITY_SERVICE_ACCOUNT_SECRET
      are set.
    • Added support for unattended authentication workflows in CI environments and automation scenarios.
    • Updated
      unity auth logout
      to clear both service account and OAuth credentials.
    • Added a warning when only one of
      UNITY_SERVICE_ACCOUNT_ID
      or
      UNITY_SERVICE_ACCOUNT_SECRET
      is configured.
  • Unity Pipeline
    • Added
      unity pipeline install
      (
      unity pipe install
      ) to install the Unity Pipeline package into a Unity project.
    • Added automatic project detection for pipeline installation and support for the
      --project-path
      and
      --ssh
      options.
    • Added
      unity pipeline list
      (
      unity pipe list
      ) to display Unity Editor instances and Pipeline package status.
    • Added
      unity command
      (
      unity cmd
      ,
      unity request
      ) to execute commands against connected Unity Editor instances or list available commands.
  • Editor installation and management
    • Enhanced
      unity install --resume
      to recover orphaned partial downloads that result from interrupted installations.
    • Added module discovery support with
      unity install
      and
      unity install-modules
      for Editors registered with
      unity editors add <path>
      .
    • Added support for module discovery on Editors that Unity Hub did not install.
  • Output and integration
    • Added a
      phase: 'download' | 'install'
      field to NDJSON progress output for
      unity install
      and
      unity install-modules
      to distinguish download and installation phases.
    • Improved NDJSON output and CLI progress reporting by grouping module progress under the parent Editor installation.
  • Error handling
    • Standardized CLI error messages across commands.
    • Improved separation between user-actionable errors and internal errors.
    • Updated exit code behavior to align with the exit-code contract introduced in version
      0.1.0-beta.4
      .
  • Issues fixed
    • Fixed an issue where NDJSON progress output for
      unity install
      reset progress from 100 percent to 0 percent during installation.
    • Fixed an issue where
      unity editors --installed
      could hang indefinitely when the release feed was unavailable, such as on split-tunnel VPN connections.
    • Fixed an issue where
      unity install --resume
      could hang when the target Editor was already installed.
    • Fixed orphaned download discovery to detect partial downloads under all supported interruption scenarios.
    • Fixed an issue on Windows where
      unity install
      could incorrectly report that an Editor was already installed immediately after uninstalling it.
    • Fixed an issue where
      unity install -m
      and
      unity install-modules -m
      did not correctly process multiple space-separated module values after a single
      -m
      flag.

May 07, 2026

0.1.0-beta.4

A major release that adds core workflow commands for diagnostics, Editor management, project management, and automation.
  • Diagnostics and inspection
    • Added
      unity doctor
      to generate a diagnostic snapshot that includes platform information, CLI version, installation path, log directory, authentication status, installed Editors, and recent log entries.
    • Added
      unity completion <bash|zsh|fish|powershell>
      to generate shell completion scripts.
    • Added
      unity env
      to display environment variables used by Unity CLI and Unity Hub.
    • Added
      unity logs
      to view and follow Unity Hub log files.
    • Added
      unity editors info <version>
      to display detailed metadata for an installed Editor.
    • Added
      unity releases
      to list available Unity releases from the release feed.
    • Added
      unity modules list <version>
      to display available modules for an Editor version.
    • Added
      unity templates list
      and
      unity templates info <id>
      to list project templates and view template details.
  • Editor management and installation
    • Added
      unity editors add <path>
      to register an existing Editor installation with Unity Hub.
    • Added
      unity editors default [<version>]
      to get or set the default Editor.
    • Added
      unity editors install-path [<path>]
      to get or set the Editor installation path.
    • Added commands to list and install modules for an installed Editor.
    • Added
      unity install --dry-run
      to preview Editor installations.
    • Added
      unity install --force
      to reinstall an Editor that is already installed.
    • Added
      unity install --resume
      to resume interrupted downloads from the local cache.
    • Added
      unity install-modules --dry-run
      to preview module installations.
    • Added prompts to accept module license agreements before downloading modules.
    • Added
      unity cache info
      and
      unity cache clean
      to view and manage the download cache.
  • Project management
    • Added
      unity projects open [<query>]
      to open a project by using a fuzzy-matched project name when no exact path is provided.
    • Added
      unity projects new <name> --template <id> --editor-version <version>
      to create projects non-interactively for scripts and CI workflows.
    • Added
      unity projects pin <pattern>
      and
      unity projects unpin <pattern>
      to manage favorite projects.
    • Added
      unity projects export
      and
      unity projects import
      to export and import project lists in JSON format.
    • Added
      unity projects info <path>
      to display Editor, module, and cloud information for a project.
    • Added
      unity projects upgrade [<path-or-name>] --to <version>
      to upgrade a project to a different Editor version.
    • Added
      unity projects require <module>...
      to verify that required modules are installed for a project.
    • Added automatic Editor version detection for
      open
      ,
      install
      , and
      uninstall
      when no version is specified and the current working directory contains a Unity project.
  • CI and automation
    • Added
      unity run
      to execute projects in batch mode, stream logs, and return the Editor exit code.
    • Added NDJSON progress output for long-running commands, including
      unity build
      and
      unity projects new
      .
  • Output and integration
    • Added a standardized JSON output envelope that includes
      success
      ,
      command
      ,
      data
      ,
      errors
      , and
      warnings
      .
    • Added the
      ndjson
      output format for streaming progress updates from long-running commands.
    • Added documentation for the
      tsv
      output format alongside
      human
      and
      json
      .
    • Added global
      --non-interactive
      ,
      --quiet
      , and
      --no-banner
      options.
    • Added
      -y
      and
      --yes
      options for commands that require confirmation.
    • Added
      -w
      and
      --watch
      options to keep Editor and project lists updated automatically.
    • Added environment variables that mirror global CLI options, including
      UNITY_FORMAT
      ,
      UNITY_QUIET
      ,
      UNITY_NO_BANNER
      , and
      UNITY_NON_INTERACTIVE
      .
      HUB_FORMAT
      remains supported as an alias for
      UNITY_FORMAT
      .
    • Added searchable version selectors for interactive workflows.
    • Extended exit code support to include authentication, network, conflict, usage, and command-specific errors.
  • Platform and extensibility
    • Added
      unity <version> [path]
      as a shorthand command to launch an Editor with an optional project path.
    • Added plugin discovery for executables named
      unity-<name>
      , which Unity CLI exposes as
      unity <name>
      .
    • Added
      unity self-uninstall
      to remove the CLI binary, environment files, and stored credentials.
    • Added
      unity report-bug
      to launch the Unity Hub bug reporter or create a structured bug report.
    • Added
      unity upgrade --rollback
      to restore the previously installed CLI version.
  • CLI behavior
    • Deprecated
      unity implode
      in favor of
      unity self-uninstall
      .
    • Updated automatic update checks to run in the background without blocking command execution.
    • Enhanced
      unity editors list
      to display version aliases, identify the default Editor, and resolve installation paths.
    • Improved
      unity auth login
      for remote and headless environments by displaying the sign-in URL before attempting to launch a browser.
    • Added authentication progress events to JSON output so automation tools can capture sign-in URLs programmatically.
  • Issues fixed
    • Fixed an issue where
      unity auth
      could fail to start the sign-in flow after a fresh installation.
    • Fixed an issue on Windows where
      unity auth
      removed query parameters from the OAuth callback URL, which could prevent sign-in from completing.
    • Fixed an issue on Windows where
      unity upgrade
      could fail to replace the CLI binary.
    • Fixed issues in
      unity projects upgrade
      related to project name lookups, confirmation prompts, and short version aliases.
    • Fixed an issue where
      unity editors info
      did not expand short major-version aliases.
    • Fixed issues in
      unity install-modules
      that prevented correct handling of invalid Editor versions, version aliases, and ambiguous version matches.
    • Fixed an issue where
      unity install --dry-run
      reported incorrect download sizes when the Editor was already installed.
    • Updated
      unity projects require
      to accept a project name in addition to a project path.
    • Fixed an issue where the Windows installer could corrupt the system
      PATH
      .
    • Added ASCII fallback support for terminals that do not support Unicode characters.
    • Routed module installation errors to
      stderr
      to improve scripting and output redirection.
    • Fixed Linux configuration directory inconsistencies between Unity CLI and Unity Hub to keep settings, projects, and Editors synchronized.
    • Fixed startup failures in Bun runtimes that do not support
      mkdtempDisposable
      .
    • Fixed startup failures in packaged Bun binaries caused by an unnecessary runtime dependency on
      @vscode/proxy-agent
      .

April 24, 2026

0.1.0-beta.3

  • Fixed an issue where
    unity install
    ,
    unity install-modules
    , and
    unity auth
    failed with a service resolution error after a fresh installation.
  • Fixed an issue on Linux where the CLI used
    ~/.local/share/unityhub
    for Hub data. The CLI now reads and writes Hub data in
    ~/.config/unityhub
    , which matches the Unity Hub location and keeps projects, Editors, and preferences synchronized between the CLI and Unity Hub.

April 23, 2026

0.1.0-beta.2

  • Added
    unity implode
    to uninstall the CLI. This command removes the installed binary and environment files and clears stored credentials from the operating system keyring. In non-interactive shells, the command requires the
    --yes
    flag and only works on a CLI installed using the official installer.
  • Added
    unity projects create
    to create a Unity project from the CLI.
  • Added
    unity changelog
    to display the release notes for the installed CLI.
  • Added
    unity upgrade --changelog
    to preview release notes for an update without installing it.
  • Added
    unity upgrade --target <version>
    to upgrade to a specific published version instead of the latest version in your channel.
  • Added interactive
    unity upgrade
    which shows release note previews for the target version before confirmation.

April 04, 2026

0.1.0-beta.1

First public beta release of Unity CLI. This release provides a single executable for macOS, Linux, and Windows on x64 and Arm64 architectures. Install Unity CLI by using
install.sh
or
install.ps1
.
  • Authentication: Added
    unity auth
    with secure token storage in the operating system keychain:
    • Keychain on macOS
    • Credential Manager on Windows
    • libsecret on Linux
  • Editor management: Added the following commands:
    • unity editors
      ,
      unity install
      ,
      unity uninstall
      ,
      unity install-modules
      , and
      unity install-path
    • Supports Editor version aliases
    • Installs Editor versions with or without a changeset
  • Project management: Added the following commands:
    • unity projects
      to list, add, remove, and create projects
    • unity open <path>
      to open a project
    • Supports bare-path syntax, such as
      unity ./MyProject
  • Upgrade management: Added
    unity upgrade
    . Automatically selects the appropriate update channel based on the installed version (stable or prerelease).
  • Localization: Added the
    unity language
    command.
    • Added support for 13 locales
  • Output formats: Added the global
    --format <human|json|tsv>
    flag for machine-readable output. Suppresses the interactive banner for JSON and TSV output and when output is piped.
  • Verifiable downloads: Added SHA-256 checksums for all platform binaries