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Stereo rendering

Understand stereo rendering for XR platforms.
Read time 1 minuteLast updated 2 months ago

VR and most MR devices require rendering the Unity scene in stereo. Unity XR supports multi-pass and single-pass stereo rendering, which both have different performance benefits.

Topic

Description

Introduction to stereo renderingCompare multi-pass and single-pass instanced modes and configure your XR provider.
Single-pass instanced rendering and custom shadersUpdate custom shaders to support single-pass stereo instanced rendering.

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