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Unity Engine


VFXParticleSystemInfo

This structure provides information data on a particle system.
Read time 1 minuteLast updated 7 days ago

Definition

public struct VFXParticleSystemInfo

Fields

Value

Description

aliveCountNumber of alive particles within the particle system, the value is lower than VFXParticleSystemInfo.capacity.
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum VFXParticleSystemInfo.aliveCount) of the particle system.
sleepingThe sleep state of the particle system.