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HasUint

Use this method to check if the VFXEventAttribute stores a unsigned integer with the name you pass in.
Read time 1 minuteLast updated 17 days ago

Definition

HasUint(int)

Use this method to check if the VFXEventAttribute stores a unsigned integer with the name you pass in.
public bool HasUint(int nameID)

Parameters

nameID

The ID of the property. This is the same ID that Shader.PropertyToID returns.

Returns

Type

Description

boolTrue if the VFXEventAttribute stores an unsigned integer with that name. Otherwise, false.

HasUint(string)

Use this method to check if the VFXEventAttribute stores a unsigned integer with the name you pass in.
public bool HasUint(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolTrue if the VFXEventAttribute stores an unsigned integer with that name. Otherwise, false.