Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


boneTransformBufferIndex

The offset from where to read skinned bone transforms from gpu buffer.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int boneTransformBufferIndex { get; }

Remarks

This is usually set by SpriteSkin component from the 2D Animation Package..