precompiledCacheMissCount
The number of pipeline state object creations that found no match in the precompiled state database. This doesn't necessarily mean the driver compiled at runtime - the driver's own cache might still have served it.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public readonly uint precompiledCacheMissCount