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Unity Engine


Unity Engine


GetReferenceValue(PropertyName, out bool)

Retrieves an ExposedReference<T> binding.
Read time 1 minuteLast updated 10 days ago

Definition

GetReferenceValue(PropertyName, bool)

public Object GetReferenceValue(PropertyName id, out bool idValid)

Parameters

Identifier of the ExposedReference<T>.

idValid

Whether the reference was found.

Returns

Type

Description

Object