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lightmapper

Determines which backend to use for baking lightmaps in the Baked Global Illumination system. (Editor only).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Deprecated. LightingSettings.lightmapper is deprecated. The lightmapper in use is determined by the Default Light Baker setting in the Graphics settings (UnityEditor.Rendering.EditorGraphicsSettings.defaultLightBaker). #from(7000.0)
public LightingSettings.Lightmapper lightmapper { get; set; }

Remarks

The default value is
Progressive GPU
.
When Unity serializes this
LightingSettings
object as a Lighting Settings Asset, this property corresponds to the Lightmapper property in the Lighting Settings Asset Inspector.