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Validate

Checks whether the detail prototype is valid and the Terrain can accept it.
Read time 1 minuteLast updated 22 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule

Validate()

Checks whether the detail prototype is valid and the Terrain can accept it.
public bool Validate()

Returns

Type

Description

boolTrue if the detail prototype is valid and the Terrain can accept it. Otherwise, false.

Validate(string)

Checks whether the detail prototype is valid and the Terrain can accept it.
public bool Validate(out string errorMessage)

Parameters

errorMessage

Returns a message that indicates the cause of failed validation.

Returns

Type

Description

boolTrue if the detail prototype is valid and the Terrain can accept it. Otherwise, false.