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Unity Engine


Unity Engine


CurrentCpuFrameTime

Returns the main thread CPU time of the last frame (in seconds). The CPU time includes only time the CPU spent executing Unity's main and/or render threads. Returns -1.0f if no timing information is available (for example, in the first frame or directly after resume).
Read time 1 minuteLast updated 10 days ago

Definition

public float CurrentCpuFrameTime { readonly get; set; }