TerrainLayerPaintRule(int)
Creates a rule that paints a layer everywhere in the region at full opacity.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Constructor
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public TerrainLayerPaintRule(int layerIndex)
Parameters
The index of the layer in TerrainData.terrainLayers.