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Unity Engine


ShaderBuildSettings()

Creates an empty settings data structure for controlling how shaders are handled during the build.
Read time 1 minuteLast updated 7 days ago

Definition

public ShaderBuildSettings()

Remarks

Use an empty settings structure to create custom solutions for shader build settings data management. For example, to clear the shader build settings, create a new settings data structure and apply it using EditorGraphicsSettings.SetShaderBuildSettings.